Package-level declarations

SM64 enums/constants mirrored for integration. Consider this the vocabulary used by higher-level Mario systems.

Types

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Defines Mario-state constants used to tune movement feel and animation logic. Use this page as a quick orientation point before editing SM64MCharAction.

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Defines Mario-state constants used to tune movement feel and animation logic. Use this page as a quick orientation point before editing SM64MCharActionFlags.

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Defines Mario-state constants used to tune movement feel and animation logic. Use this page as a quick orientation point before editing SM64MCharStateFlags.

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Defines Mario-state constants used to tune movement feel and animation logic. Use this page as a quick orientation point before editing SM64SurfaceType.

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Defines Mario-state constants used to tune movement feel and animation logic. Use this page as a quick orientation point before editing SM64TerrainType.