Package-level declarations
SM64 enums/constants mirrored for integration. Consider this the vocabulary used by higher-level Mario systems.
Types
Defines Mario-state constants used to tune movement feel and animation logic. Use this page as a quick orientation point before editing SM64MCharAction.
Defines Mario-state constants used to tune movement feel and animation logic. Use this page as a quick orientation point before editing SM64MCharActionFlags.
Defines Mario-state constants used to tune movement feel and animation logic. Use this page as a quick orientation point before editing SM64MCharStateFlags.
Defines Mario-state constants used to tune movement feel and animation logic. Use this page as a quick orientation point before editing SM64SurfaceType.
Defines Mario-state constants used to tune movement feel and animation logic. Use this page as a quick orientation point before editing SM64TerrainType.