Package-level declarations

Low-level native bridge types and calls for libsm64. Performance-sensitive interoperability layer; change carefully and intentionally.

Types

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open class AnimInfo : Structure
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open class GraphNode : Structure
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open class GraphNodeObject : Structure
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object LibSM64

Bridges low-level libsm64/native behavior into the mod runtime. Use this page as a quick orientation point before editing LibSM64.

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interface Libsm64Library : Library

Bridges low-level libsm64/native behavior into the mod runtime. Use this page as a quick orientation point before editing Libsm64Library.

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Bridges low-level libsm64/native behavior into the mod runtime. Use this page as a quick orientation point before editing LibSM64SurfUtils.

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class MChar(spawnPos: Vec3?)

Bridges low-level libsm64/native behavior into the mod runtime. Use this page as a quick orientation point before editing MChar.

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object PUFixer

Bridges low-level libsm64/native behavior into the mod runtime. Use this page as a quick orientation point before editing PUFixer.

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enum SeqId : Enum<SeqId>

Bridges low-level libsm64/native behavior into the mod runtime. Use this page as a quick orientation point before editing SeqId.

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fun interface SM64DebugPrintFunctionPtr : Callback
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open class SM64MCharGeometryBuffers : Structure
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open class SM64MCharInputs : Structure
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open class SM64MCharState : Structure
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open class SM64ObjectTransform : Structure
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Bridges low-level libsm64/native behavior into the mod runtime. Use this page as a quick orientation point before editing SM64Sounds.

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open class SM64Surface : Structure
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open class SM64SurfaceObject : Structure