MarioRemoteHandler

Client-side manager for local and remote Mario characters.

Properties

Link copied to clipboard
var wasMCharDimension: ResourceKey<Level>?

Functions

Link copied to clipboard
Link copied to clipboard
fun getIsMChar(player: Player): Boolean
Link copied to clipboard
fun getMChar(player: Player): MChar?
Link copied to clipboard
fun getState(player: Player): SM64MCharState?
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
fun mCharOff(player: Player, playEffect: Boolean = true)
Link copied to clipboard
fun mCharOn(player: Player, playEffect: Boolean = true)
Link copied to clipboard
fun playToggleParticles(player: Player)
Link copied to clipboard
fun tickAll()
Link copied to clipboard
fun toggleMChar(player: Player): Boolean
Link copied to clipboard
fun updateMChar(player: Player, animInfo: AnimInfo, animXRot: Short, animYRot: Short, animZRot: Short, action: Int, model: Int, flags: Int, pos: Vec3)