MarioTexGenerator

Coordinates Mario mode systems, wiring, and gameplay integration points. Use this page as a quick orientation point before editing MarioTexGenerator.

Functions

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fun convertMCharTexToLuigi(img: ERROR CLASS: Symbol not found for NativeImage): ERROR CLASS: Symbol not found for NativeImage
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fun convertRawTexToMChar(img: ERROR CLASS: Symbol not found for NativeImage): ERROR CLASS: Symbol not found for NativeImage
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fun convertTexToMetal(input: ERROR CLASS: Symbol not found for NativeImage): ERROR CLASS: Symbol not found for NativeImage
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fun overlayImage(imgA: ERROR CLASS: Symbol not found for NativeImage, imgB: ERROR CLASS: Symbol not found for NativeImage)
fun overlayImage(imgA: ERROR CLASS: Symbol not found for NativeImage, imgB: ERROR CLASS: Symbol not found for NativeImage, aX: Int, aY: Int, bX: Int, bY: Int, width: Int, height: Int)