RenType

object RenType(source)

Coordinates Mario mode systems, wiring, and gameplay integration points. Use this page as a quick orientation point before editing RenType.

Properties

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val ENTITY_TRI_GLOW_CULL: ERROR CLASS: Symbol not found for RenderPipeline
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val ENTITY_TRI_GLOW_NO_CULL: ERROR CLASS: Symbol not found for RenderPipeline
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val ENTITY_TRI_TRANSLUCENT_CULL: ERROR CLASS: Symbol not found for RenderPipeline
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val ENTITY_TRI_TRANSLUCENT_NO_CULL: ERROR CLASS: Symbol not found for RenderPipeline

Functions

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fun getMcharRenderType(texture: Identifier, culling: Boolean, glowing: Boolean): ERROR CLASS: Symbol not found for RenderType