mCharRenderer

Coordinates Mario mode systems, wiring, and gameplay integration points. Use this page as a quick orientation point before editing mCharRenderer.

Functions

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fun clearCache(mCharId: Int)
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fun renderMChar(poseStack: ERROR CLASS: Symbol not found for PoseStack, collector: ERROR CLASS: Symbol not found for SubmitNodeCollector, packedLight: Int, player: Player, mChar: MChar?): Boolean