surfaceItem

Coordinates Mario mode systems, wiring, and gameplay integration points. Use this page as a quick orientation point before editing surfaceItem.

Constructors

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constructor(verts: Array<Vec3>, material: SM64SurfaceType, terrain: Short)
constructor(verts: List<Vec3>, material: SM64SurfaceType, terrain: Short)
constructor(pos: Vec3, isCube: Boolean, isFlat: Boolean, material: SM64SurfaceType, terrain: Short)

Properties

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var verts: Array<Vec3>