Presence Status
data class PresenceStatus(val guiState: PresenceGuiState, val chatState: PresenceChatState, val typingAmplifier: Float, val mouseXPercent: Float, val mouseYPercent: Float, val pressingMouse: Boolean, val idleTicks: Int)(source)
Snapshot of one player's replicated presence state.
Constructors
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constructor(guiState: PresenceGuiState, chatState: PresenceChatState, typingAmplifier: Float, mouseXPercent: Float, mouseYPercent: Float, pressingMouse: Boolean, idleTicks: Int)
Properties
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focused/typing chat state
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coarse GUI category
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normalized mouse X position in GUI space
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normalized mouse Y position in GUI space
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whether mouse is considered pressed
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normalized typing intensity