Package-level declarations
Core menu building blocks and top-level UI flows. Use this package when designing player journeys, menu structure, and interaction affordances.
Types
Reusable anvil input GUI with live validation feedback.
Paginated GUI for browsing and requesting player biographies for known players.
Paginated GUI for browsing player-submitted books available for purchase.
Admin GUI for /4ever command operations.
Main /4ever menu.
Admin GUI for toggling mod features on and off at runtime.
Shared GUI element factories used across NPC menus.
Server-side chest GUI that opens the player's own Ender Chest.
Server-side chest GUI that opens the player's personal storage with Jeeves.
GUI for Jeeves's own inventory.
Server-side GUI shown when a player right-clicks JeevesEntity.
GUI for toggling which AI tools Jeeves may use.
Submenu containing admin-only Lorekeeper controls.
Server-side GUI shown when a player right-clicks a LorekeeperEntity.
Central entry point for all NPC GUI interactions.
Base64-encoded Mojang skin textures for player head GUI icons.