Jeeves Entity
Jeeves NPC entity that follows players and persists across server restarts.
Constructors
Types
Properties
Whether Jeeves AI chat participation is enabled for this companion.
Whether Jeeves actively defends against hostile threats near his owner.
UUID of the player Jeeves should follow. Null means he should stay in place.
Whether Jeeves applies frost walker-like freezing while moving.
Index into JeevesSkin selected for this Jeeves instance.
Whether Jeeves keeps the slow falling effect active while following.
Functions
Makes Jeeves stay in place and stop following anyone.
Returns true when the named AI tool is enabled for this Jeeves companion.
Supports migration from legacy Jeeves that only tracked follow target.
Returns the next skin index after the currently active one.
Flushes the current Jeeves loadout to persistent companion storage immediately.
Enables or disables Jeeves AI chat participation.
Enables or disables Jeeves combat behavior while following.
Sets the player for Jeeves to follow.
Enables or disables frost-walker style freezing under Jeeves.
Sets a specific skin index, wrapping out-of-range values safely.
Enables or disables the passive slow falling effect.
Enables or disables a specific AI tool for this Jeeves companion.
Toggles Jeeves AI chat participation.
Toggles Jeeves combat behavior while following.
Toggles frost-walker style freezing under Jeeves.
Toggles the passive slow falling effect.
Toggles and returns the enabled state of a specific AI tool.