PresenceFallbackParticles

Emits vanilla particle fallbacks for clients without Presence payload support.

Functions

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fun clearPlayer(playerUuid: UUID)

Clears cached emission throttles for a disconnected player.

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fun emitForViewer(viewer: ServerPlayer, subject: ServerPlayer, status: PresenceStatus)

Emits a best-effort fallback particle signal visible to vanilla/Bedrock clients.